![]() I was considering getting a CV1 but after trying this solution I realize I am getting better image quality. You can also probably get away with using a cheaper 1920×1080 5.1″ phone display as well and still get to enjoy playing PC games in VR very affordably. I also used the latest Dolphin VR emulator with Oculus 1.3 SDK support and was blown away by many games in VR using the Galaxy S7 and a BoboVR Z4 headset. I got a used s7 on ebay with cracked back glass for $240 and I’m sure there are other good deals. The only disadvantage is it uses the phones sensors for head tracking which isn’t buttery smooth like a real CV1 or Vive but this is very minor in my opinion given how well everything else works. Obvious advantages - a very cheap VR solution with better image quality than CV1 and Vive, still using your PC to render the VR left and Right images to produce high quality visuals. ![]() EXE called ReviveInjector.exe which translates Oculus Rift SDK games to Steam VR.Īll I had to do was drag VorpControl.exe onto ReviveInjector.exe and then as an example I also dragged TRU.exe (Tomb Raider Underworld) onto ReviveInjector.exe and voila! I saw VorpX TombRaider Underworld in 2560×1440 on samsung galaxy S7. Riftcat basically allows hosting of Steam VR games to the phone running an android client. I used a program called Riftcat with Windows 10 and a USB 2.0 cable from the computer to the phone in tethering mode.
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